UI Art showreel with personal work - 2024
2023 - Current: I work as a UI Artist for Natural Motion (Zynga), working on an unannounced game.
I create polished UI iconography, art and branding, produce mock-ups and animated pre-visuals. I implement animated, cross-platform screens in Unity.
Promoted to Senior UI Artist within 8 months.
2021-2022: I worked as a UI Artist at nDreams Orbital, working on an unannounced VR game.
I created UX flows, wireframes and polished 2D and 3D UI art for screen and in-world tactile interaction systems. I conducted comfort tests and created high quality assets optimised for VR use. I created iconography and illustrations for use in game and for pitches. I produced animated demonstrations of VR UI interactions, documented the game’s UI style guide and created UI widgets in UMG in Unreal Engine 4 and 5.
Promoted from Junior UI Artist to UI Artist within 6 months.
2021: I've started my UX/UI journey at Teesside University's UI/UX Design for Games Skills Bootcamp